Your jail break has reached an end for Chapter 2. The barriers between you and your freedom are a laser wall and a door. You will need to destroy both in order to escape. Our guide will walk you through to solve all the puzzles step by step to escape Doors and Rooms 2 Chapter 2 Stage 20. Please leave comments if you are still stuck or confused after reading our guide. Thank you!

We have divided the walkthrough guide into 3 sections to help you backtrack if you have already passed the stage. If you are aiming for 100% three star completion the first time around, simply follow the steps in order.
Main Escape | Bonus Star | Quiz Solution

DoorsandRooms2 ch2 stage20 walkthrough

Main Escape

1. Badge: Grab the badge holder on the desk. Look inside the badge holder to get a badge number 1739.
DoorsandRooms2 ch2 stage20 badge DoorsandRooms2 ch2 stage20 password
2. Briefcase: Unlock the briefcase with password: 1739. Retrieve a clock needle and a key for the gun safe.
DoorsandRooms2 ch2 stage20 briefcase DoorsandRooms2 ch2 stage20 inside briefcase
3. Gun Safe: Unlock the gun safe with the key. Obtain the shotgun on the shelf.
DoorsandRooms2 ch2 stage20 gun safe DoorsandRooms2 ch2 stage20 get gun
4. Control Box: Destroy the control box with shotgun which disables the laser wall.
DoorsandRooms2 ch2 stage20 control box
5. Clue: Pick up a paper on the floor next to the door inside the disabled laser wall.
6. Newspaper: Check out the newspaper on the desk. Observe that the numbers have been circled in different colors as followed:
2 (Red)
5 (Green)
7 (Yellow)
11 (Blue)

DoorsandRooms2 ch2 stage20 paper
7. Clock: Insert the clock needle. Note that the default time is set to 4 o’clock. A number 120 is written on the clock background. Divide 120 with 4 Hours to get that each hour is equaled to 30.
DoorsandRooms2 ch2 stage20 clock
Use the relationship that each hour equals 30, you can calculate the code based on the numbers from the newspaper:

2 = 60 (Red)
5 = 150 (Green)
7 = 210 (Yellow)
11 = 330 (Blue)
DoorsandRooms2 ch2 stage20 decipher code
Take a look at the paper with clues that you picked up earlier. Add up the number arranged per their color and number positions.

60
 150
  210
+  330

__________
617430

DoorsandRooms2 ch2 stage20 clue
8. Bullet Storage: Locate the Bullet Storage inside the gun safe. Unlock the storage with password: 617430 to receive a bullet. Insert the bullet into the shotgun by combining the two.
DoorsandRooms2 ch2 stage20 open storage DoorsandRooms2 ch2 stage20 get bullet

DoorsandRooms2 ch2 stage20 insert bullet
9. Door: Destroy the exit door with loaded shotgun. Push the door open and escape to your freedom.
DoorsandRooms2 ch2 stage20 exit DoorsandRooms2 ch2 stage20 open door

DoorsandRooms2 ch2 stage20 escaped

Bonus

B1. Pick up the green bullet casing from the ground. Dismantle the casing to reveal the hidden Bonus star.
DoorsandRooms2 ch2 stage20 get bullet casing DoorsandRooms2 ch2 stage20 dismantle bullet

DoorsandRooms2 ch2 stage20 bonus star

Quiz

Q1. Locate a notebook on the floor. Your clue from the notebook is a sequence of numbers: 3, 8, 11, 2.
Q2. Relocate to the radio. Change the dial to each number from the sequence and note what station each number corresponds to:
3 = 12
8 = 30
11 = 8
2 = 25
Combine all the stations numbers to get password: 1230825. You can now solve the quiz with the password.
DoorsandRooms2 ch2 stage20 quiz

DoorsandRooms2 ch2 stage20 radio 3 DoorsandRooms2 ch2 stage20 radio 8

DoorsandRooms2 ch2 stage20 radio 11 DoorsandRooms2 ch2 stage20 radio 2


Comments

Chapter 2 Stage 20 | Doors & Rooms 2 — 13 Comments

  1. In previous games the Hand of God would solve the room/puzzle you were attempting. I haven’t used it in this game yet…but to use it before you just clicked the icon when it’s offered. If the icon is empty you don’t have one.

  2. The radio is totally screwy. The numbers are BACKWARDS!! From the Minimum the number would be 1, not 11 and the Maximum would be 11, not 1.

  3. The demarcations of he clock are wrong!
    The hours are 20 not 30!
    120 in half is 60, so 3 o’clock is 60!
    1is 20, 2 is 40 and so on.
    How at all do you get 30????????

  4. Move 120 sign off of the 6 o’clock. Like closer to a center of the clock. It confuses a lot. All people think 6=120. So every hour is 20.

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