In Doors and Rooms S2 Chapter 2 Stage 4, you are stuck inside a locker room. Your goal is to find the players and their numbers. Use the calender, white board, and lockers as clues to help you find the door key. This walkthrough will help you to finish all of the puzzles and solve the quizzes. We have provided quick answers for all the passwords. Please let us know by commenting if you are having trouble beating the stage.

We have divided the walkthrough guide into 3 sections to help you backtrack if you have already passed the stage. If you are aiming for 100% three star completion the first time around, simply follow the steps in order.
Main Escape | Bonus Star | Quiz Solution

DoorsandRooms2_ch2_stage4_walkthrough

Main Escape

1. Towel: Look under the towel on the floor. Get a locker key. Take a look at the key. It has an initial: SG.
DoorsandRooms2_ch2_stage4_towel DoorsandRooms2_ch2_stage4_locker_key

2. Locker: Use the locker key to open the locker belonging to SG. Zordan. Get a pair of shoes from the locked storage locker. Examine the shoes and observe the name and player number: SG. Zordan 5.
DoorsandRooms2_ch2_stage4_locker DoorsandRooms2_ch2_stage4_get_shoes

DoorsandRooms2_ch2_stage4_zordan
3. Calender: Look at the calender. Note down the player of the month shown as “Center 7 . Long” = C. Long 7.
DoorsandRooms2_ch2_stage4_calender
4. Pipen: SF. Pipen’s jersey is hanging in his locker. Get SF. Pipen’s player number: 4.
5. Rodman: PF. Rodmon’s jersey is hanging in his locker. Get PF. Rodman’s player number: 6.
6. Whiteboard: Observe the player name and number on the top right side: PG. Haper 9. You have now uncovered the player number of all five players. Summary below:
PG. Haper (9)
SF. Pipen (4)
PF. Rodmon (6)
SG. Zordan (5)
C. Long (7)
On the left side of the whiteboard is a strategy chart. The arrow indicates the order of each player. The order is PG -> SF -> PF -> SG -> C. With that you will have the password: 94657.
DoorsandRooms2_ch2_stage4_password
7. Box: Enter the password: 94657 to open the box and get the door key.
DoorsandRooms2_ch2_stage4_locked box DoorsandRooms2_ch2_stage4_door_key

8. Door: Unlock the door with the door key. You can now make your escape!
DoorsandRooms2_ch2_stage4_exit

Bonus

B1. Take a look at the pair of shoes in your inventory. Dismantle the shoes to get a rubber star as the bonus star for the stage.
DoorsandRooms2_ch2_stage4_bonus DoorsandRooms2_ch2_stage4_bonus_star

Quiz

Q1. Check out the cellphone left on the bench. Look up each team on the calender next to the door.
Moon: 11
Eagle-S: 9
Oazz: 27
Mets 3
Q2. Enter the password: 119273 to finish the quiz.
DoorsandRooms2_ch2_stage4_quiz_calender DoorsandRooms2_ch2_stage4_quiz


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Chapter 2 Stage 4 | Doors & Rooms 2 — 1 Comment

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